Turret/minigun shots does not count as 'bullets fired' in stats - fixed.Player would not able to see blood screen while inside some vehicles - fixed.Helicopter inflicting self-damage when game lags (i.e.Stutters while piloting helicopter should be improved (need to be tested).Helicopter's sensitivity will no longer be affected by FPS (it used to be more sensitive as you had less FPS, less sensitive as you have more FPS).Exiting the vehicle is no longer neccesary, which should reduce cases of vehicle hijacking When players return to base for repair, the driver/pilot will also be healed.Tanks & APCs - Upon firing, resupply cooldown will reset to 60 seconds to avoid player supplying & firing same time.Littlebird minigun's light vehicle damage increased from 2 to 4.Destroying enemy vehicles will give different XP rewards based on type.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |